I'l going to have to recommend it for anyone who likes old school 2d platformer or Shoot Em Up style games. Despite the difficulty, (which I count as a plus for any game) this game is an awesome play, and I'm proud to have it in my collection of 2D games. You could tell that a lot of heart went into the making of this game. I really appreciate a game that makes me earn all that it has to show me. You work so hard making a game, and the player blasts through it like it's nothing, and what took you maybe a year or longer to make gets beaten in a few short hours. People don't make games challenging anymore. The game features tons of lovingly crafted pixel art, and a rockin chiptune soundtrack by the legendary Jake Virt Kaufman. Some folks don't like this, but that's because they have been emasculated by playing unchallenging games. Ultionus is a love-letter to the home computer arcade games of the late 80s and early 90s, particularly Halloween Harry, Astro Marine Corps, Duke Nukem 2 and especially Phantis/Game Over II. The low rate of fire make it hard to take on large groups of bad guys. The game is very challenging, particularly on the platforming levels. The retro style was adhered to, and fans of old cartridge games should appreciate this. Music is like space opera, but done in a MOD or XM format, as was done back in the old days. The alien worlds are very detailed, and the aliens are unique and creative. There are elements of Shoot Em Up style spaceship combat, as well as side scrolling platform action. All that said, I am really enjoying this game. There are some adult themed jokes, and the artwork is a bit on the grown-up side. The plot involves a female hero who has to get revenge against a space prince. Ultionus is a colorful 2D platformer made in the style of Super Nintendo. Ultionus is a colorful 2D Although I have not yet finished the game, I wanted to get a review out, because I haven't seen any yet. Guide Serena through 7 stages of shmup action, jumping, shooting, and yet decidedly more jumping and shooting to her ultimate goal of total testicular annihilation. This is obviously a cause to embark on an epic quest to punish the troll in question, who just happens to be The Space Prince. I'm not sure if what I wrote was or will be helpful in any way - at least I hope so.Although I have not yet finished the game, I wanted to get a review out, because I haven't seen any yet. Galactic hero Serena S has been trolled on Spacebook. If they are used by a lot of people, it's the same as with the backgrounds = free advertising. So the important thing with Emoticons is, that they have to be useful in some way. I crafted the badges of those games and even bought the remaining Emotioncs I didn't get by crafting the badge to level 5. If other people see the background and also want to use the background - they may buy it or even get interested in the game it's from.Įmoticons While I won't use any Emoticons in this post to keep this neutral, I have to say, I use some Emoticons a lot. If people like the backgrounds of a game, they'll buy them or craft the badge to get them. If the game has some nice scenery in-game backgrounds - make a use of it. For example, they just put a character of the game on a plain black background. So many devs underestimate this and just throw out the most crappiest backgrounds. This is - kind of - a small, free advertising space for the game.īackgrounds: They can be used as a profile background. If people like anything of that, they'll use the market to get 'em.īadges: If someone likes the badge itself, that person might not only want to craft the badge, but also would like to showcase the badge in the top right of his profile. Now the important thing is not to just add some trading cards, badges, backgrounds and emoticons for them to be there, but to be actually used. What's important: For every sold trading card, background and emoticon on the community market, the dev gets 10%, but at least 0.01 EUR/USD/BRL/RUB or in whatever currency the item is sold. I won't get too deep into the details, since the FAQ should answer every question: So, there is the Trading Card System in Steam. Since there's a big discussion about how much - or less - the developer got for this game, just some small tips for getting a bit more out of it.
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